请用lua语言帮我编写一个游戏模组,该游戏是《饥荒联机版》,游戏英文名是《Don't Starve Together》,游戏内有一个道具名叫三尾猫鞭,游戏代码是whip,我想让三尾猫鞭用鼠标右键可以对游戏内其他玩家使用,达到抽打队友的效果,但不会扣除队友的生命值,游戏内只是加载队友被攻击的动画。同时,玩家使用三尾猫鞭抽打队友后,会随机说出一句台词,台词内容可以自定义修改。当使用鞭子的玩家说出台词后,被鞭子抽打的玩家也会随机说出一句台词,台词内容玩家可以自定义修改。请你按照以上要求帮我编写该游戏模组。
好的,我可以帮助你编写一个《饥荒联机版》(Don't Starve Together)的模组。这个模组将允许玩家使用三尾猫鞭(whip)右键点击其他玩家,触发抽打效果并随机说出自定义台词。以下是一个基本的模组代码示例:
MyWhipMod/
├── modinfo.lua
└── modmain.lua
modinfo.lua
文件内容:name = "Whip Interaction Mod"
description = "Allows players to use the whip on other players with right-click."
author = "YourName"
version = "1.0"
forumthread = ""
api_version = 10
dst_compatible = true
all_clients_require_mod = true
client_only_mod = false
icon_atlas = "modicon.xml"
icon = "modicon.tex"
modmain.lua
文件内容:local whip_prefab = "whip"
local function GetRandomLine(lines)
return lines[math.random(#lines)]
end
local function OnWhipUsed(inst, target)
if target and target:HasTag("player") then
-- Trigger the attack animation on the target
target.AnimState:PlayAnimation("hit")
target.AnimState:PushAnimation("idle", true)
-- Define custom lines for the attacker and the target
local attacker_lines = {
"Take that!",
"Feel the sting!",
"Whipped into shape!",
}
local target_lines = {
"Ouch!",
"Hey, watch it!",
"That hurts!",
}
-- Make the attacker say a random line
if inst.components.talker then
inst.components.talker:Say(GetRandomLine(attacker_lines))
end
-- Make the target say a random line
if target.components.talker then
target.components.talker:Say(GetRandomLine(target_lines))
end
end
end
local function AddWhipRightClickAction()
local Action = GLOBAL.Action
local ACTIONS = GLOBAL.ACTIONS
local ActionHandler = GLOBAL.ActionHandler
local WHIP_PLAYER = Action({ priority = 10, rmb = true })
WHIP_PLAYER.id = "WHIP_PLAYER"
WHIP_PLAYER.str = "Whip"
WHIP_PLAYER.fn = function(act)
if act.doer and act.target and act.target:HasTag("player") then
OnWhipUsed(act.doer, act.target)
return true
end
return false
end
AddAction(WHIP_PLAYER)
AddComponentAction("EQUIPPED", "whip", function(inst, doer, target, actions, right)
if right and target:HasTag("player") then
table.insert(actions, ACTIONS.WHIP_PLAYER)
end
end)
AddStategraphActionHandler("wilson", ActionHandler(ACTIONS.WHIP_PLAYER, "doshortaction"))
AddStategraphActionHandler("wilson_client", ActionHandler(ACTIONS.WHIP_PLAYER, "doshortaction"))
end
AddPrefabPostInit(whip_prefab, AddWhipRightClickAction)
这个模组代码实现了以下功能:
modinfo.lua
中定义了模组的基本信息。modmain.lua
中定义了一个新的右键动作 WHIP_PLAYER
,当玩家使用三尾猫鞭右键点击其他玩家时触发。你可以根据需要修改 attacker_lines
和 target_lines
中的台词内容。希望这个模组代码能满足你的需求!